using System;

namespace LogicEngine
{
	/// <summary>
	/// 数值系统，游戏中的所有数值公式规则都在本系统中定义。
	/// </summary>
	public class NumberSystem : IGameSystem
	{
		#region IGameSystem implementation

		public void onUpdate (long currentTimeMills)
		{
			throw new NotImplementedException ();
		}

		#endregion

		public NumberSystem ()
		{
		}
	}
}

